Work Experience

Walt Disney Animation Studios - Technical Director
- Develop and maintain tools
- Provide support for artists in all areas of the USD-based production pipeline, ranging from modeling to animation to lighting
- Facilitate communication between artists and software engineers for needed technology updates
- Created a pipeline training course and lead new hires through it

The Walt Disney Studios - Software Engineering Intern
- Contributed to a studio-wide platform template that performs authentication, authorization, and routing for web apps
- Collaborated with various teams to effectively satisfy their needs and suggestions for certain features
- Branded the project and organized an event to promote the platform to all of Studio Technology

Stanford Computer Science Department
CS106 Section Leader
- Led weekly sections for CS106A (Introduction to Programming) and CS106B (Programming Abstractions)
- Held weekly office hours and provided one-on-one interactive assignment feedback
- Graded homework and exams
- Taught in Python, Java, and C++
CS Bridge Section Leader
- CS Bridge is an intensive computer science program aimed at inspiring the next generation of computer scientists globally
- Due to COVID-19, the program was offered online to high school students in Prague and Istanbul
- Virtually taught in Python

The Walt Disney Company - Software Developer Intern
- Conducted text mining on SMS conversations between Parks & Resorts customers and staff with a focus on improving the Disney guest experience

Institut Supérieur d'électronique de Paris- Machine Learning Research Assistant
- Contributed to a published paper in which we designed and developed machine learning models that detected thousands of terrorist supporters on Twitter that achieved an accuracy of 92%
- Leveraged the Google Translate API to handle tweets in multiple language

Facebook - Software Engineering University Intern
- Developed a POC Android app that integrates multiple music platforms with features including playlists, adding comments to songs, and group queue
Skills
Computer Languages:
Python, C++, Java, PyQt, C, Bash, MEL
3D Animation and Special Effects Software:
Maya, Blender, Houdini
Technical:
USD, Git, Linux, Shotgun/Shotgrid, Jira
Languages:
English, Spanish
Education
Stanford University
September 2016 - June 2020
Bachelor of Science - Symbolic Systems
Concentration: Computer Graphics
Relevant Coursework: Computer Graphics (Animation & Simulation, Image Synthesis Techniques, Interactive), Programming Methodology and Abstractions, Computer Organization and Systems, Vector Calculus for Engineers, Interdisciplinary Animation, Sculpture
Volunteer Work and Leadership
Women in Animation Volunteer
SIGGRAPH Conference Student Volunteer
Mentor for East Palo Alto Stanford Academy
Stanford Resident Computer Consultant
Tutor for Tutoring for Community
Stanford Cardinal Service Ambassador
Organizations
LatinX in Animation
Women in Animation
ACM SIGGRAPH